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In the eyes of these consumers, they bought games through a store - albeit a "gray market" store - and they deserved to play the games they had bought there. They were furthermore offended that Ubisoft would revoke those keys at all, regardless of whether or not they were purchased originally with stolen credit cards. Ubisoft forum members were outraged that the company would take away games which they had, to their knowledge, successfully activated through their Uplay accounts. 24 and now more than 60 pages long, is filled with aggrieved players who thought they were buying clean codes from G2A and Kinguin, but instead lost money in the transaction. A lengthy forum post at Ubisoft, opened on Jan. That initial purchase was illegal, and the game codes were therefore deemed invalid. The reason for that revocation Ubisoft said in a statement to IGN was that before those keys were put up for sale on the secondary market, they were sourced with stolen credit cards on Electronic Arts' Origin service. The games were, by and large, purchased from Kinguin and G2A, two companies that maintain secondary marketplaces for game keys. Their action effectively removed games from user accounts, blocking them from being launched remotely. The story goes like this: Just a few weeks ago Ubisoft revoked the game keys of an unknown number of Uplay members. The secondary games market has been in the headlines recently because of a small scandal involving Ubisoft game codes purchased through Electronic Arts' Origin service. So how does this gray market function? What are these secondary markets like? Who sells here, and who buys here? And where do these codes come from? Ripped from the headlines Steam keys, Origin keys, gift keys and even codes from the back of pre-purchased retail game cards - these storefronts have it all. On these and similar marketplaces you can pick up just about any game you want, including triple-A titles, often at huge discounts. Gravity Ghost isn't the only title on sale at Kinguin, or at its competitor G2A.
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We picked up our key on the secondary market, also referred to as the "gray market." That's how we saved close to $3 on the purchase. Or rather, those are the official places to buy it. The indie game is just a few weeks old, and currently the only place to buy it is through the Humble Bundle store or Steam itself. If it succeeds the alpha will be released in March 2013.Ĭheck our website for trailer, screenshots, demo download and more information in general.The Steam key for Gravity Ghost, the new release from Ivy Games, cost Polygon $12.44. The game is at the moment raising funds for further development. Public demo is available at (win, osx, ubuntu linux). The ultimate goal of course is to have self replicating factories:) You also have little logistic robots that transport things among designated containers. There are simple means of "programming" the robotic arms that move things around. All the stuff is travelling on transport belts. There are machines crafting other machines.
![factorio download if bought on steam factorio download if bought on steam](https://www.cdkeyhouse.com/14116-fbcover/factorio-steam-cd-key-global.jpg)
You can create huge almost self sufficient factories. We drew a lot of inspiration from Transport Tycoon-like games, Civilization and Minecraft. You will be mining resources, automating production, managing energy sources, designing the flow of items in your factory, researching technologies and defending from hostile creatures. You will be in charge of a character that is building a factory from scratch.